The Blood of Dawnwalker Won’t Run at 60fps on Console, and Fans Aren’t Happy
Rebel Wolves has confirmed that The Blood of Dawnwalker, an upcoming action RPG set in 14th-century Europe launching September 3, 2026, will not feature a 60fps performance mode on any console platform. The developer released gameplay footage detailing the available graphical modes for PS5, PS5 Pro, and Xbox Series X/S, revealing that despite offering multiple performance options on each system, none achieve 60 frames per second—not even on the more powerful PS5 Pro or Xbox Series X hardware.
The news has disappointed players who were anticipating smooth gameplay on current-generation consoles. While PC players are expected to achieve better frame rates with capable systems, console players will need to choose between available graphical presets that all fall short of the 60fps threshold. This decision by Rebel Wolves suggests the studio prioritized visual fidelity over frame rate performance on console platforms.
The Blood of Dawnwalker has been widely anticipated as one of 2026’s most exciting releases, with players controlling Coen, a half-human, half-vampire protagonist attempting to save his family. The performance trade-off represents a significant consideration for console players deciding which platform to purchase the game on.
Sources
- The Blood of Dawnwalker Won’t Run at 60fps on Console, and Fans Aren’t Happy
- Blood of Dawnwalker Doesn’t Feature a 60 FPS Performance Mode on Consoles
- The Blood Of Dawnwalker Has Two Performance Modes On Xbox Series X, But No 60FPS
- The Blood of Dawnwalker Won’t Have 60FPS Mode on PS5 or Even PS5 Pro