DLSS 4.5 Ray Reconstruction Found in Call of Duty: Modern Warfare 4 Beta, Official Reveal at Gamescom Expected

Nvidia’s unreleased DLSS 4.5 ray reconstruction technology has been discovered in the Call of Duty: Modern Warfare 4 beta files, ahead of an expected official reveal at Gamescom. The new version introduces a second-generation “F” model for ray reconstruction, offering improvements over the previous iteration.

The discovery was made by observant players exploring the beta’s game files, who found that the DLSS 4.5 .DLL file could be extracted and copied into other game directories to enable the upgraded ray reconstruction capabilities. This early access to the technology provides a glimpse of Nvidia’s latest performance enhancement tools before the formal announcement.

DLSS ray reconstruction is part of Nvidia’s broader DLSS technology suite, which uses AI-based upscaling and reconstruction techniques to maintain visual quality while improving frame rates. The new F-model variant represents continued refinement of these techniques for ray-traced games. While the technology’s exact performance improvements and capabilities remain to be officially detailed, the early appearance in Modern Warfare 4 suggests Nvidia’s confidence in the technology’s readiness.

Sources