I attempted to become a professional driver in a GTA 5 where every car had no friction

A PC Gamer journalist documents their attempt to complete driver-for-hire missions in a heavily modified version of Grand Theft Auto 5. The modification removes friction physics from all non-player character vehicles, creating chaotic traffic conditions where cars perpetually move and frequently crash or explode uncontrollably.

The experiment uses “The Getaway” mod, which adds structured driver missions to the game. These missions involve receiving calls via an in-game phone number, picking up passengers at designated locations, transporting them to their destinations, and evading law enforcement during the journey. However, the no-friction modification transforms this gameplay objective into an exercise in controlled chaos.

With friction physics disabled, every vehicle on the road slides uncontrollably, creating constant collisions and explosions throughout the game world. NPC traffic becomes unpredictable and hazardous, forcing the player to navigate between flying and exploding cars while attempting to safely complete mission objectives.

The article appears to be part of an ongoing series exploring the limits of gameplay under extreme modifications. By attempting to complete legitimate mission content within this fundamentally altered physics environment, the journalist demonstrates both the humor and difficulty that emerges when core game mechanics are drastically changed. The piece showcases creative experimentation within the modding community.

Sources