Resonance: A Plague Tale Legacy Is Good If You Do The Necessary Homework Beforehand
Resonance: A Plague Tale Legacy, the latest entry in Asobo Studio’s series, attempts to significantly evolve the franchise’s established formula. The game introduces combat as a major new gameplay pillar while distancing itself from the series’ signature elements—the supernatural rat hordes and sibling protagonists—that defined previous entries.
Critical reception is mixed, with reviews highlighting uneven execution. The game’s opening hours prove notably difficult, with reviewers finding the early section slow and dragging. One critic noted that after a couple of hours they seriously considered abandoning the game entirely. However, the experience improves substantially once combat mechanics fully open up and become more refined.
According to GameSpot, the title sometimes succeeds—particularly during its stronger first half—but increasingly loses focus as it progresses, distancing itself from what made earlier A Plague Tale games effective. The core challenge lies in balancing the series’ traditional puzzle-game identity with its new combat-focused direction.
The broader consensus suggests Resonance: A Plague Tale Legacy works better once players push through the sluggish opening sections. Once combat becomes central and engaging, the overall gameplay experience opens up across multiple areas. Yet the title struggles with fully integrating its new direction while maintaining the franchise’s core appeal, making it most accessible to players willing to invest in the learning curve.