Usual June mixes Hades-esque action, crystal crabs and ghosts to make for a game that’ll do well in your Halloween rotation

Usual June is an action adventure game that blends roguelike-inspired combat with supernatural themes, positioning itself as a distinctive entry in a genre that has seen diminished mainstream attention. The game follows June, a college-aged woman uncertain about her future, through a world populated by ghosts and crystalline crabs. The developer has intentionally designed the experience with Halloween appeal, incorporating atmospheric and spooky elements throughout the gameplay.

The title draws inspiration from successful roguelike action games like Hades, but distinguishes itself through a traditional action adventure framework rather than focusing purely on procedurally-generated runs. The game features narrative writing by Cara Ellison, a contributor to Rock Paper Shotgun. The emergence of Usual June reflects growing player interest in returning to classic action adventure games, as audiences express fatigue with the dominance of live-service titles, infinite roguelike variants, and deck-builders that have saturated the market in recent years. The game’s Halloween-themed positioning suggests it may appeal to seasonal gaming rotations alongside other supernatural-themed experiences.

Sources