Gamescom 2026 attendance rose 6% to 368,000 visitors

Gamescom 2026 demonstrated continued strong growth, attracting 368,000 visitors from 131 countries—a 6% increase from the previous year. The event remains a global hub for industry activity, with international attendees and exhibitors accounting for the majority of participation.

Industry participation expanded significantly, with 1,743 companies from 66 countries exhibiting at the event, up 11% compared to 2025. International exhibitors represented 72% of all participants, while 48 country pavilions showcased 41 nations. Regional growth was particularly strong from Brazil, Canada, and the United States.

Trade attendance proved robust, with over 36,000 trade visitors attending the event, roughly half originating from outside Germany. This geographic distribution underscores Gamescom’s importance as both a European industry focal point and a genuinely international business platform.

Gamescom Dev, the event’s associated developer conference, showed even stronger momentum, with attendance rising 15% to 6,200 visitors. The conference offered substantial educational programming, featuring 397 speakers delivering 238 sessions across 18 dedicated stages. This growth reflects increasing demand for developer-focused content at major gaming industry gatherings.

Broader participation metrics underscore the event’s significance, with more than 2,500 companies from 95 countries and 57 partner organizations involved in the wider event ecosystem. These figures position Gamescom as an essential gathering for industry announcements, product launches, and business development within the global gaming sector.

Sources