Worried about Onimusha’s difficulty after the demo? I have the death count to prove the full game’s got teeth
Capcom’s revival of the classic Onimusha franchise, titled Onimusha: Way of the Sword, appears to have satisfied concerns about its difficulty. After the demo prompted worries that the game would be too easy, with enemies lacking aggression, Capcom producer Akihito Kadowaki addressed the concerns by explaining the demo only represented the game’s early portion.
Reviews of the full release confirm the game delivers on a more challenging experience. Windows Central’s review describes it as “gorgeous, punishing, and deeply satisfying,” praising the revival as part of what reviewers are calling Capcom’s remarkably productive 2026. The revival comes alongside significant updates to Monster Hunter Wilds, Resident Evil 9, Pragmata, and an expansion for Dragon’s Dogma 2.
The game is available on Xbox at a $69.99 price point and appears to cater both to franchise veterans and newcomers unfamiliar with the original series. Early access and reviews suggest the full game successfully delivers the mechanical depth and challenge that action game fans were seeking based on their demo feedback.