Resident Evil 2’s director believes Capcom has become ‘completely numb to how scary’ recent games have been and wants a ’non-horror mode’

Resident Evil 2’s director has expressed concerns that Capcom has become ‘completely numb’ to how scary recent games are, and is advocating for adding a ’non-horror mode’ to the studio’s upcoming titles.

According to the director, horror games like Resident Evil Requiem lack genuine scares outside of brief moments. The director cited the presence of weapons as a key factor undermining horror atmosphere, noting that horror games cannot effectively frighten players when they have guns to defend themselves—with Amnesia: The Bunker cited as a notable exception that manages to create fear despite weapon availability.

The commentary touches on broader concerns about horror game design and player desensitization. The director’s proposal for a non-horror mode suggests an effort to diversify Resident Evil’s appeal while potentially acknowledging that the franchise’s traditional survival-horror elements may not be landing with modern audiences the way they once did. This feedback from a key creative figure at Capcom indicates internal reflection about the studio’s approach to the horror genre and whether design changes might be needed to restore the sense of fear and tension that defined earlier entries in the series.

Sources