No Law was one of the most exciting games I saw at Gamescom: a cyberpunk immersive sim that solves one of Deus Ex’s biggest problems
No Law, a cyberpunk-themed immersive sim developed by Swedish studio Neon Giant, has emerged as one of the standout games of Gamescom 2025. The first-person FPS takes the foundation of the immersive sim genre and presents fresh solutions to longstanding design problems that have plagued similar games, most notably the original Deus Ex series.
The game distinguishes itself within a cyberpunk setting that has become increasingly saturated in recent years, offering an intelligently constructed experience that showcases developer expertise in the genre. Players take on the role of a physically imposing protagonist, with the game designed around this character archetype.
No Law represents the kind of thoughtful, focused design that suggests developers understand what makes immersive sims compelling—meaningful player choice, environmental interaction, and systems that reward creative problem-solving. Its presence at Gamescom generated significant enthusiasm among those who experienced hands-on gameplay, positioning it as one of the most anticipated titles from the conference.