Where the Seeds Fall Is Sort of the Inverse of Those Viral Vertical Rage Games
Cygames’ upcoming vertical adventure Where the Seeds Fall is launching on PlayStation 5 in November, offering a fresh take on the viral vertical platformer genre.
Unlike the traditional formula established by popular titles such as Jump King, Baby Steps, and Getting Over It—which challenge players to climb upward through treacherous terrain with falls resetting progress—Where the Seeds Fall positions itself as an inverse experience. While punishing vertical rage platformers have captivated audiences with their frustrating climb-based mechanics, Cygames’ new title subverts these expectations with a different approach to vertical gameplay.
The game represents an interesting response to the popularity of intentionally difficult, rage-inducing platformers that have found success in the indie space. By conceptually inverting the vertical climber formula, Where the Seeds Fall suggests an alternative progression system to the current trend of punishing upward climbs that have dominated platformer conversations in recent years.
The November PlayStation 5 launch adds another option to the platform’s growing library of experimental and challenging indie titles.