I never thought a fishing sim could be this fun, but How to Fish proves me wrong with its ridiculous physics, killer spider crabs, and classic co-op chaos

How to Fish, a new multiplayer fishing simulator, is rapidly gaining popularity among co-op gaming groups despite its unconventional take on the genre. The game supports up to five players working together to learn fishing, but prioritizes chaotic, physics-based comedy over traditional simulation mechanics.

The game’s absurdist design includes hazardous wildlife, most notably murderous spider crabs capable of weaponizing the player’s own tools against them, alongside aggressive seagulls that treat fallen players as food. This dangerous ecosystem creates unpredictable scenarios that drive the cooperative chaos the game appears designed around.

PC Gamer’s coverage highlights How to Fish as a surprising success story—a fishing simulator that defies expectations by prioritizing entertainment and friendship-group dynamics over genre authenticity. The combination of ridiculous physics, hostile creatures, and co-op mechanics has resonated with players seeking comedy-focused multiplayer experiences.

The game’s core loop involves players purchasing basic equipment and engaging in fishing activities, though the excerpt suggests gameplay extends beyond straightforward fishing mechanics. The emphasis on multiplayer interaction and the potential for emergent comedy moments appears central to its appeal.

Despite launching as a niche premise, How to Fish has become what reviewers describe as a “smash-hit,” suggesting strong word-of-mouth adoption within gaming communities seeking unconventional co-op titles. The game’s success demonstrates market appetite for titles that prioritize humor and social play over traditional genre conventions.

Sources