Onimusha: Way of the Sword proves the parry formula is far from stale, you just need to get freaky with it
Onimusha: Way of the Sword demonstrates that parry-based combat mechanics remain viable in action games when executed creatively, according to PC Gamer’s review. The author argues that while some players are experiencing “parry fatigue,” the issue lies in execution rather than the mechanic itself. They cite FromSoftware’s Sekiro as an exemplary implementation that captures the essence of swordplay through timed deflection and sustained pressure mechanics.
The reviewer acknowledges widespread fatigue with the formula, noting that some games rely on parry systems as a crutch while others simply overstay their welcome despite solid design. Clair Obscur: Expedition 33 is mentioned as an example of a parry-based system that failed to maintain player interest. The review suggests Onimusha: Way of the Sword breaks this pattern by approaching the formula with fresh creativity rather than iteration.