Star Wars Zero Company gets much-needed first patch so you won’t miss shots with a 100% chance to hit any more
Star Wars Zero Company has received its first patch following launch, addressing critical stability and save data issues that plagued the game at release. Version 1.1 focuses on resolving various crash problems affecting players’ experience, particularly in the game’s permadeath “Beskar” mode—an iron man-style hardcore difficulty where a single mistake ends your run.
One of the patch’s key fixes addresses a major bug where Beskar saves were temporarily being deleted, a particularly frustrating issue for dedicated players attempting challenging runs. The patch notes indicate multiple crash-related fixes beyond this specific save-deletion problem, suggesting developers identified several stability issues discovered during the early access or launch period.
The instability had been a significant barrier to engagement with the game’s harder modes. Players had legitimate concerns about dedicating hours to a permadeath run only to lose progress due to an unexpected crash, effectively preventing many from attempting Beskar difficulty despite their interest in the challenge.
With these stability improvements in place, the Beskar experience should now be more viable for hardcore players who were previously hesitant to commit to permadeath runs. The crash fixes extend across the broader game as well, likely improving the overall experience for all players regardless of difficulty selection.