Control Resonant Designed Around 60fps Gameplay on PS5 and PS5 Pro
Control Resonant is preparing to launch on PlayStation 5 and PS5 Pro in less than 10 days. Remedy Entertainment has detailed the game’s approach to graphics options, revealing that it was designed with 60 frames-per-second gameplay as a foundational design principle from inception. The studio prioritized the experience’s “feel and responsiveness” as its primary technical focus, recognizing that smooth gameplay is crucial to player immersion and control.
The game features multiple graphics modes, giving players flexibility in choosing between visual fidelity and performance targets according to their preferences. The PS5 version includes comprehensive support for the DualSense controller’s haptic feedback and adaptive trigger technologies, alongside 3D Audio for immersive sound design. Additionally, players can track progression through PlayStation’s Activities feature, which provides quick access to in-game objectives and enables seamless resumption from key points.
These implementation details underscore Remedy’s commitment to fully leveraging the PS5 hardware’s capabilities while delivering the smooth, responsive gameplay experience the studio considers essential to the game’s core design philosophy.