Final Fantasy 7 Revelation Will Include Option to Let Players Automatically Level Up Their Characters, but Not Everyone Is Happy About It
At Tokyo Game Show 2026, Final Fantasy 7 Revelation director Naoki Hamaguchi announced that the game will include an optional automatic level-up system. The feature is designed to allow players to experience the game’s narrative without grinding through combat, addressing feedback from players of Final Fantasy 7 Rebirth who struggled with the game’s difficulty.
The automatic leveling option will become available at a certain point during gameplay and serves as an accessibility feature for story-focused players. This reflects industry trends toward offering difficulty and pacing options that accommodate different player preferences and time commitments.
The announcement has generated mixed reactions from the gaming community. Supporters view the feature as a valuable accessibility option that respects diverse playstyles, while critics argue that leveling through combat is integral to the gameplay experience and progression system. Some worry the feature could diminish the sense of achievement from overcoming challenges and potentially create balance issues with story encounters.
By keeping the feature optional, Square Enix allows traditional players to ignore it entirely and engage with the full combat and progression systems as designed, attempting to satisfy both accessibility-focused and hardcore players.
Sources
- Final Fantasy 7 Revelation Will Include Option to Let Players Automatically Level Up Their Characters, but Not Everyone Is Happy About It
- Final Fantasy 7 Revelation Will Offer Automatic Level Ups If You Ignore Side Stuff
- Final Fantasy 7 Revelation will let players raise their character’s level automatically to skip grinding