Steam Frame-ready VR rhythm game Beat Saber is adding hand-tracking and a punchy new mode in its “biggest update ever”
Beat Saber, the popular VR rhythm game, is receiving its largest update to date, scheduled for Spring 2027. The update introduces hand-tracking technology and a brand-new gameplay mode called Flux, fundamentally changing how players interact with the game.
The standout feature is the Flux mode, which represents a significant departure from Beat Saber’s traditional gameplay. Rather than wielding virtual sabers to slash through incoming notes, players will use bare hands to punch, prod, and slap their way through notes—essentially creating an unarmed version of the core experience. This shift promises to offer fresh challenges while maintaining the game’s fast-paced, physically demanding rhythm gameplay.
The update also implements hand-tracking capabilities, enabling more immersive and natural interaction without controller hardware. Players will be able to use their hands directly to engage with the game’s mechanics, which is particularly relevant for the new Flux mode.
The announcement’s timing appears strategic, coinciding with renewed VR momentum around Steam Frame’s launch. The update underscores the continued evolution of Beat Saber and the developer’s commitment to expanding the game’s appeal within the growing VR ecosystem. While the excerpt provides limited details about the full scope of the update, the introduction of Flux Powers such as Flux Tether suggests additional mechanics layered atop the core hand-based gameplay.