It took roughly two years and “one of the most expensive art assets ever” to get Cyberpunk 2077: Phantom Liberty’s Chimera tank fight right

CD Projekt Red shared production insights into Cyberpunk 2077: Phantom Liberty’s Chimera tank boss encounter, one of the DLC’s most significant setpieces. In the latest episode of the studio’s AnsweRED podcast, game director Gabe Amatangelo and creative director Igor Sarzyński discussed the development challenges behind the fight, revealing it took approximately two years to perfect.

The Chimera tank was described as “one of the most expensive art assets ever” created for the project. Its extended development timeline reflected the complexity of coordinating multiple disciplines—gameplay design, narrative integration, art production, and worldbuilding all converged on this single sequence. Amatangelo emphasized that the boss fight served as a nexus point where these typically separate production areas intersected, requiring careful collaboration and iteration to achieve the final result.

The discussion highlights the technical and creative ambition behind Phantom Liberty’s major set pieces, demonstrating the substantial resources CD Projekt Red invested in the expansion’s standout moments.

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