I feel like I’m running a corner store in Dredd or Cyberpunk 2077

Probably Stolen, a cyberpunk shop simulation game, is launching next month. The game puts players in the role of a shopkeeper running a cramped storefront on a dystopian space station, where they must manage inventory and navigate a complex in-game economy.

The demo provides extensive gameplay, with players reporting over two hours of engagement in single sessions. In the game, players can buy and sell a wide variety of goods—from rat meat and purified water to contraband weapons, drugs, and stolen merchandise. The shop management mechanics include upgrading your store with gadgets and dealing with threats like security raids and theft.

Beyond commerce, the game incorporates deeper systems that allow players to choose sides in an in-game class war, adding strategic decision-making to the shopkeeping experience. The demo showcases significant depth, offering numerous activities and mechanics that suggest a full-featured simulation experience. Early impressions indicate strong engagement, with the demo alone providing substantial entertainment value before the full game’s release. The game’s dystopian setting and focus on running an illicit or gray-market business draws comparisons to the grimdark sci-fi aesthetic of Judge Dredd and Cyberpunk 2077.

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