Interview: “We’re Not Making A Party Game Now, It’s More Of An Evening Thing” - Ghost Town Is Moving On From Overcooked
Ghost Town Games, the developer behind the wildly successful cooperative cooking game Overcooked, is moving in a new creative direction. In an interview, the studio discussed its shift away from party game design, indicating their upcoming work will take a fundamentally different approach. Rather than creating another multiplayer game designed to spark friendly chaos among players, Ghost Town is positioning its next project as more of an “evening thing” — suggesting a potentially more relaxed, narrative-driven, or contemplative experience.
Overcooked gained widespread recognition for its ability to create intense competitive moments during couch co-op sessions, becoming legendary for sparking real-world arguments over cooking strategies and team dynamics. The studio’s creative evolution signals an intention to explore different gameplay experiences and player dynamics beyond the frenetic, time-pressured mechanics that defined their breakout title. This interview provides insight into how successful indie developers navigate life after a major hit, seeking to expand their creative horizons and establish an identity beyond a single defining work.