Countdown: Zelda: Ocarina Of Time Dungeon Crawl #2 - A Sophomore Slump?
Nintendo Life continues its weekly Ocarina of Time dungeon replay series in anticipation of the November 5 launch of the classic adventure game on Switch 2. This second installment focuses on Death Mountain, the second major dungeon in the original game, following last week’s coverage of the Great Deku Tree.
The ongoing series tracks the author’s progression through the original Ocarina of Time, examining one dungeon per week leading up to the Switch 2 release. By replaying each dungeon sequentially, the author provides retrospective commentary on the game’s design and legacy ahead of its arrival on Nintendo’s new console.
The Death Mountain dungeon installment’s subtitle—“A Sophomore Slump?"—suggests the article may explore whether this second dungeon lives up to the standard set by the opening Great Deku Tree sequence. The title hints at potential structural or design considerations that shaped the mid-game experience, inviting readers to reflect on how the dungeon’s design holds up decades after the original 1998 release.