The Witcher 3 Remastered has scuppered an ambitious cut plague quest restoration mod, but there’ll be “something extra” in the update that gets it working again

The Witcher 3 launched in Remastered form on September 29th, bringing significant updates to the decade-old RPG. However, the remaster’s changes have temporarily broken compatibility with the WAR Project, an ongoing community-driven effort to restore an abandoned plague-themed questline that CD Projekt Red cut from the game prior to its original release.

The WAR Project represents one of gaming’s most ambitious restoration mods, attempting to reconstruct and integrate cut content back into the base game. While the modders behind the project acknowledged the remaster’s incompatibility, they have reassured the community that this is only a temporary setback. The team has committed to releasing an update that will restore functionality for their demo, and they’ve promised to include “something extra” alongside the compatibility fix—though specifics remain undisclosed.

Notably, CD Projekt Red involved modders in testing the remaster before its public release, suggesting awareness of potential compatibility issues with the modding community. Despite this collaboration, the significant changes inherent to the remastered version were substantial enough to disrupt existing mods that relied on the original game’s architecture.

The situation highlights both the challenges and resilience of gaming’s modding community. While large-scale updates can render mods obsolete, dedicated developers frequently step up to bridge the gap, ensuring players can continue enjoying enhanced versions of their favorite games. The WAR Project’s commitment to updating their mod for remaster compatibility demonstrates this collaborative spirit, offering hope that players will soon be able to experience the restored plague quest alongside all the improvements the remaster brings.

Sources