Capcom Has An Intriguing Plan For When Its Resident Evil Remakes Catch Up With The New Games
Capcom has revealed a strategic plan to address an inevitable challenge facing the Resident Evil franchise: the moment when its remake timeline catches up with its new mainline entries. Producer Jun Takeuchi explained that the company has been operating on two parallel “tracks” with the series—one dedicated to remaking classic early titles and another producing brand new numbered entries. Rather than viewing this eventual convergence as a dead end, Capcom has been actively planning for it since Resident Evil: Village.
The company’s solution involves a mysterious “crossover” between the remake and mainline tracks when their timelines align. Takeuchi stated: “Someday, the remake series will catch up with the era of the numbered titles, and we are already thinking about what we will do when that happens.” While specific details remain undisclosed, the announcement positions this convergence as an opportunity for creative experimentation rather than a franchise endpoint.
Capcom’s remake strategy has proven highly successful, with recent releases including modernized versions of Resident Evil 2, 3, and 4 that add new story variations alongside updated graphics and gameplay. Upcoming remakes include Resident Evil: Code Veronica (2027) and Resident Evil 0 (2028). This forward-thinking approach demonstrates Capcom’s confidence in the franchise’s longevity and its ability to maintain player engagement while balancing remakes of classic entries with fresh, original content.
Sources
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