Dead by Daylight studio is hiring for a triple-A Sci-Fi first-person shooter with “a high realism bar”
Behaviour Interactive, the Canadian developer best known for the asymmetrical horror survival game Dead by Daylight, is expanding into new territory with the announcement of an upcoming triple-A science fiction first-person shooter. According to a job posting for a senior technical animator, the unannounced FPS is being developed using Unreal Engine and will feature “a high realism bar,” suggesting a focus on visual fidelity and authentic gameplay mechanics.
This marks a significant departure from the studio’s primary focus on Dead by Daylight, which has been their flagship title for the past decade. The asymmetrical multiplayer horror game recently celebrated its 10th anniversary milestone and set a new concurrent player record on Steam, demonstrating the game’s continued success and player engagement.
While Behaviour Interactive has previously developed other projects for third-party publishers, this new sci-fi shooter represents an ambitious step toward establishing a new franchise. The emphasis on high realism and the choice of Unreal Engine suggest the studio is targeting a premium, graphically demanding experience comparable to other AAA first-person shooters in the market.
The job posting provides limited details about the project beyond its genre and technical requirements, leaving many questions about gameplay features, release timeline, and platform availability unanswered. As Behaviour Interactive continues to support Dead by Daylight while developing this new title, the studio demonstrates its ambition to expand beyond its established horror niche and compete in the competitive FPS market.