We tried to earn as much gold in WoW: Forever as we could in 2 hours—which involved a mugging, slander, and at least one crashout

PC Gamer staff compete to earn the maximum amount of gold in World of Warcraft: Forever’s beta within two hours, each starting as a level 1 Horde character with 20 silver. The competition features writer Fraser Brown and Joshua Wolens attempting different gold-making strategies from their respective spawn points in Azeroth. According to the article’s subtitle, the challenge involved unconventional methods including mugging, slander, and apparent system crashes—suggesting the staff took creative and chaotic approaches to wealth accumulation in the early economy.

The experiment serves as both entertainment and practical exploration of gold-making mechanics in WoW: Forever’s fledgling beta economy. By starting fresh from the same minimal resources, the three players tested various economic tactics in an un-inflated market, offering insights into early-game progression strategies. The competition takes advantage of the beta’s relatively sparse population to explore how players might optimize earnings before the economy becomes established.

The article reflects PC Gamer’s playful approach to games journalism, transforming a straightforward economic challenge into a narrative-driven competition complete with dramatic moments and unexpected failures. Rather than presenting a purely technical guide to gold-making, the piece emphasizes the entertainment value and competitive dynamics between the staff members as they discover new—if unconventional—methods for accumulating wealth in Azeroth.

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