35% of Marvel’s Wolverine Sales Were on Disc, According to Analyst Data
Marvel’s Wolverine sold approximately 2.16 million units in its first month following its September 15 launch on PlayStation 5, according to retail analysis data from Ampere Analysis. Physical disc sales accounted for 35% of total sales globally, demonstrating sustained consumer interest in tangible media despite broader industry trends toward digital distribution.
Regional data reveals significant variation in physical media preference. Europe led adoption at 51% physical disc sales, with notable geographic differences: France saw over 66% of sales on physical media, while the United Kingdom showed the opposite trend with approximately 66% of purchases made digitally. This variation underscores divergent consumer preferences across markets.
The sales data emerges amid Sony’s recent announcement to discontinue physical disc production for PlayStation games from January 2028. Wolverine’s breakdown suggests that despite the company’s planned shift toward digital-only distribution, substantial consumer demand for physical copies persists, particularly in European markets. The figures highlight an ongoing tension between industry-wide digitalization efforts and continued consumer preference for physical media in the near term.