Star Wars Has a Real Shot at GOTY for the First Time in 23 Years

Two new Star Wars games released in 2026 are positioning the franchise for its strongest showing at major gaming awards in over two decades. Star Wars: Zero Company, developed by XCOM veterans, brings squad-based tactics gameplay to a Clone Wars-era narrative, while Star Wars: Galactic Racer, created by Burnout veterans, channels the franchise’s roguish vehicular culture into a standout racing experience.

Both titles have garnered critical acclaim, with Galactic Racer receiving particular praise for its innovative approach to the racing genre. The timing of their releases places them squarely in consideration for The Game Awards in December, marking a potential turning point for Star Wars in the gaming industry’s award season.

Historically, Star Wars games have struggled to secure major award recognition despite the franchise’s cultural prominence. This year’s dual releases represent the franchise’s best opportunity in 23 years to secure a Game of the Year nomination or win at gaming’s most prestigious awards ceremony. The releases demonstrate that Star Wars continues to attract top-tier creative talent willing to explore less conventional genres for the IP.

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