This Control-inspired action game set in a ‘planet-scale alien mind’ has one of the most stunning art styles I’ve seen this year
Studio Lifeforms, a Los Angeles-based developer, has unveiled debut footage of Etre, an upcoming control-inspired action-adventure game that has garnered attention for its striking visual style. The game is set on Orbis, a sentient, planet-scale alien mind described as being on the brink of awakening. Players assume the role of a character named Xyle, who arrives at this sentient cityscape in search of his soulmate, Atel.
The most compelling aspect of Etre is its distinctive art direction. According to PC Gamer’s coverage, the game’s visuals have made a notable impression in an industry increasingly dominated by photorealistic graphics. Rather than pursuing raw graphical fidelity, Studio Lifeforms has crafted a creative and eye-catching aesthetic that stands out from contemporary releases. The visual approach prioritizes artistic expression and creative design over technical specifications alone.
Etre combines action gameplay with narrative storytelling, with the concept of a sentient world serving as both setting and thematic centerpiece. The reveal of debut footage has already established the game as one of the more visually distinctive titles to emerge this year, suggesting that the studio’s approach to prioritizing artistic vision may resonate with players seeking more distinctive experiences in gaming.