Xbox announces what sounds like a generative AI-focused game-making department, Xbox Labs, while avoiding mentioning AI
Xbox has announced Xbox Labs, a new initiative designed to explore how games can be adapted and ported to new platforms, particularly web browsers. The initiative is led by Xbox Chief Technology Officer Scott Van Vliet, who previously worked on Azure for OpenAI at Microsoft.
The announcement comes in response to a recent surge in viral game ports and remakes that leverage generative AI and decompilation technology. Examples include Halo reimagined for web browsers and Mario integrated into Elden Ring. These projects demonstrate how existing games can be decompiled, rebuilt, and run on platforms they were never originally designed for—including browsers through WebAssembly and WebGPU technologies, which now support approximately 90% of global browser traffic.
Notably, Xbox’s announcement conspicuously avoids mentioning AI or generative AI, despite the obvious connection between the trend triggering Xbox Labs and AI-driven decompilation techniques. CEO Asha Sharma’s message to staff frames the initiative in terms of “exploring new technology” and expanding game accessibility on web browsers, but stops short of explicitly discussing artificial intelligence.
Microsoft has clarified that AI usage within Xbox Labs won’t be mandatory, distinguishing the initiative from approaches at other studios like Epic Games, where AI adoption has become a requirement for development.
Sources
- Xbox announces what sounds like a generative AI-focused game-making department, Xbox Labs, while avoiding mentioning AI
- Xbox Is Getting Into AI Gaming, Even If It Won’t Say So
- Asha Sharma announces Xbox Labs project to “explore new technology,” which sure sounds like tinkering with old games through AI