Disco Elysium splinter studio’s Red Rooster is going to be a ‘an incendiary, physics-driven RPG’ where you play an inmate, an opiate-fuelled mathematician, and a bus driver with nunchucks

Red Rooster is a physics-driven RPG in development by a studio formed from the remnants of ZA/UM, the acclaimed creators of Disco Elysium. The game combines cerebral, worldbuilding-rich RPG design with physics-driven immersive simulation mechanics.

Players assume the role of Redrick Roost, a white-collar inmate thrust into the role of an arson investigator. The protagonist is partnered with an opiate-dependent mathematician to investigate a mysterious series of arsons that appear to connect to the player character’s brother, who serves as the city’s fire chief. This setup promises complex character dynamics and narratives centered around family conflict and criminal investigation.

The game’s design philosophy attempts to merge Disco Elysium’s narrative depth and worldbuilding with more interactive, physics-based gameplay reminiscent of immersive simulations. The development emerges after ZA/UM’s internal dissolution, with veteran developers forming splinter studios to continue producing ambitious, unconventional titles. Red Rooster represents one such creative project born from the studio’s breakdown.

Specific details regarding platforms, release timeframe, and the complete development team remain undisclosed.

Sources