Cyberpunk 2 Associate Director Says Half of Game’s Quest Team Are Former Modders

CD Projekt Red is expanding its development team for Cyberpunk 2 by recruiting talent from its modding community. Pawel Sasko, the game’s associate director, revealed during a REDstreams broadcast on October 21 that approximately half of the quest development team consists of former modders hired by the studio. This approach reflects CD Projekt Red’s strategy to tap into creative talent from developers who have already demonstrated expertise with the game’s systems and design philosophy.

The announcement coincided with news of cross-platform expansion for Cyberpunk 2077, bringing support to PlayStation 5, Nintendo Switch 2, and Xbox Series X|S. This multi-platform strategy serves two purposes: keeping the aging game relevant across new hardware while actively supporting the modding community’s continued creative output. CD Projekt Red has established formal partnerships with modders as part of this initiative, recognizing them as key contributors to the game’s ongoing success and longevity.

The hiring of former modders represents an innovative talent acquisition strategy that leverages community passion and expertise. By bringing modders into professional development roles, CD Projekt Red gains developers with deep familiarity with the game’s systems and established creative vision. This approach strengthens the studio-community relationship while demonstrating investment in the modders who have significantly extended the game’s lifecycle through their contributions.

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