Cyberpunk 2077’s new dual wielding has already been modded to include shotguns and rifles, provided you’re down to get “janky and wildly overpowered”

Cyberpunk 2077’s recently released Edgerunners 2 update introduced a new dual wielding mechanic for pistols, but the modding community quickly extended the feature to support any weapon in the game. Multiple independent modders modified the game code to enable players to simultaneously equip dual shotguns, assault rifles, sniper rifles, or any combination thereof.

The resulting modifications work as intended but create severely unbalanced gameplay. As modders acknowledge, the extended dual wielding system is intentionally “janky and wildly overpowered.” Players equipped with dual heavy weapons enjoy such overwhelming firepower that standard enemies struggle to pose any meaningful challenge, trivializing combat encounters.

This rapid modding response demonstrates the active and creative community surrounding Cyberpunk 2077. Rather than waiting for official updates, modders leveraged the game’s existing dual wielding tag system to expand its capabilities beyond the designers’ original scope. While the feature functions technically, it breaks the game’s balance significantly and is clearly intended for players seeking an extreme power fantasy rather than balanced gameplay.

For players interested in experiencing this unbalanced modification, the mods are available, but come with the explicit understanding that they prioritize fun excess over mechanical integrity.

Sources