Peter Molyneux speaks candidly about AI: ‘We, as the industry, are pretending we’re not using AI, but the reality is, it’s almost impossible to code now without using AI’

In an interview with PC Gamer, legendary game developer Peter Molyneux has spoken candidly about AI adoption in the gaming industry, challenging the narrative that studios are not using artificial intelligence. Molyneux stated that “the reality is, it’s almost impossible to code now without using AI,” suggesting that while the industry publicly downplays AI usage, the technology has become integral to modern game development workflows.

The interview covered multiple topics in Molyneux’s career and current projects, including his recent god game Masters of Albion, which recently received a significant update. The discussion also touched on his classic games including Populous, Theme Park, Dungeon Keeper, Black & White, and Fable, with particular attention to the creative process behind Black & White’s iconic titan creatures.

Remarkably, the interview revealed news of a potential Black & White remaster in development, marking a return to one of Molyneux’s most influential titles. Molyneux’s comments reflect a broader industry conversation around AI integration in game development, as studios grapple with both the practical benefits and public perception of AI tools in their creative and technical pipelines.

Sources