FromSoftware temporarily shuts down Dark Souls 2 and 3 multiplayer over ‘server issue’

FromSoftware has temporarily disabled all multiplayer functionality in Dark Souls 2 and Dark Souls 3 across all platforms due to an undisclosed server issue. The shutdown, announced on October 30 via the company’s X account, affects invasions, co-op play, and in-game messaging systems for both titles.

The developer provided minimal details about the underlying cause or a restoration timeline, stating only that it would share an update once it had gathered more information. This represents another significant disruption to the multiplayer infrastructure supporting FromSoftware’s aging titles. The company faced a similar crisis in early 2022 when it had to address a critical remote code execution vulnerability affecting Dark Souls 3 and other games, discovered just before Elden Ring’s release.

The shutdown impacts players across PC, PlayStation, and Xbox platforms, disabling core social and gameplay mechanics that have remained central to these communities for over a decade. FromSoftware’s response reflects ongoing challenges in maintaining security and operational stability for online games as they age, particularly when dealing with older server infrastructure that becomes increasingly difficult to support and defend against emerging threats.

Sources