Dark Souls 2 & 3 Servers Shut Down Indefinitely Due to ‘Security Vulnerabilities’
FromSoftware has indefinitely shut down the game servers for Dark Souls 2 and Dark Souls 3 across all platforms due to discovered security vulnerabilities. While the developer initially announced the shutdown citing a generic “server issue,” they later revealed the true reason through their official Support account on X (formerly Twitter).
The company has not provided an estimated restoration date, leaving players unable to access online features for both games. The security vulnerabilities were serious enough to warrant taking both games’ multiplayer infrastructure offline rather than attempting to patch them while servers remained active.
This development affects a substantial player base for both titles, which remain popular among the gaming community years after their original releases. Dark Souls 3 in particular continues to have an active online community, and the server shutdown will prevent matchmaking and cooperative/competitive multiplayer features.
The extent and nature of the specific security vulnerabilities have not been fully disclosed by FromSoftware. However, the decision to shut down servers indefinitely suggests the issues were severe enough that they could not be safely remedied with servers running. Players will await further announcements regarding when services might be restored.