Krafton publishers
2026-05-18 1 story
2026-05-15 3 stories
- Subnautica 2 already has huge concurrent player counts and has swum to 2 million sales 6 sources
- Everything Coming To Subnautica 2 Early Access: Co-Op, Sprinting, And New Gameplay Systems 5 sources
- Subnautica 2's first update will add a sprint button, because players are building their bases too big: "they might want to go a little bit faster"
2026-05-14 1 story
2026-05-13 3 stories
2026-05-12 1 story
2026-05-11 1 story
2026-05-08 1 story
2026-05-06 1 story
2026-05-05 1 story
2026-05-01 4 stories
- Subnautica 2 Release Date Announcement Forces Outbound Dev to Bring Its Game Launch Forward 2 sources
- Subnautica 2‘s early access will introduce you to a massive squid monster, before the first post-launch update sends you into its lair
- Subnautica 2's early access PC system requirements are on the punishing side
- Krafton Q1 revenue up 56.9% to $931m, driven by mobile content
2026-04-30 4 stories
- Subnautica 2, Steam's Most-Wishlisted Game, Gets Release Date Amid Publisher Drama 10 sources
- "Co-op makes everything significantly more difficult" - How Subnautica 2's addition of multiplayer required ground-up rethinking of the survival classic 4 sources
- Krafton's removal from Subnautica 2 Steam page "blown up a little bigger than it was meant to", as developers emphasise continued co-publishing support
- Despite Krafton's "AI-first" ambitions, absolutely no generative AI has been involved in Subnautica 2: "It's not something we're using at all"